Text based game

Today we are going to study about Text based game in C++. It is a simple text based adventure game in C++, where players navigate through rooms, collect items, and face challenges.

Text based adventure games have been a staple in the world of gaming for decades. These games challenge players to navigate through a series of scenarios using only text-based commands and descriptions.

Introduction of C++ Game

Our text based adventure game will be a simple game where the player starts in a dark room with two doors. Behind one door lies treasure, and behind the other door, a fierce monster awaits. As the player progresses through the game, they will encounter locked chests, keys, and a sleeping dragon guarding the treasure.

Game Structure

Rooms and Choices

The game begins with the player choosing between two doors: the left door and the right door. Depending on their choice, the player will enter different rooms with unique challenges and outcomes.

text based game

Inventory System

We’ve incorporated an inventory system to allow the player to collect and manage items throughout the game. In our game, the player can find a key to unlock a door and progress further.

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After completing the game or meeting an unfortunate end, players have the option to play again, resetting the game and their inventory.

GitHub Repository

you can get the source code of text based adventure game through our GitHub Repository by clicking on this button.

Source Code

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Implementing the Game

Main Function

The main() function initializes the game by welcoming the player and prompting them to choose a door.

Rooms in Text based game

Room 1

In the first room, the player encounters a locked chest and a key on the table. The player can choose to take the key or leave the room. If the player takes the key, it will be added to their inventory.

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Room 2

The second room contains a sleeping dragon. If the player has the key in their inventory, they can use it to unlock the door and escape quietly. Otherwise, the dragon wakes up and eats the player.

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Room 3

The final room is filled with treasures. If the player successfully navigates through the challenges and reaches this room, they win the game.

Play Again Function

After completing the game or meeting an unfortunate end, players can choose to play again or exit the game.

void play_again() {
    while (true) {
        string choice;
        cout << "Do you want to play again? (yes/no) ";
        cin >> choice;

        if (choice == "yes") {
            inventory.clear();
            main();
            break;
        }
        else if (choice == "no") {
            cout << "Thanks for playing!\n";
            break;
        }
        else {
            cout << "Invalid choice. Please enter 'yes' or 'no'.\n";
        }
    }
}

How do I win the game?

In our example game, to win, you need to collect the key from room1(), use it to unlock the door in room2(), and then proceed to room3() to claim the treasure. If you successfully navigate through the rooms and make the right choices, you will win the game.

How do I play the text-based adventure game?

To play the text-based adventure game, read the prompts and make choices by typing the corresponding commands. Follow the story, collect items, and navigate through rooms to reach the end goal. In our example game, you start in a dark room with two doors and make choices to progress through rooms with challenges and rewards.

What is a text based adventure game?

A text based adventure game is a type of video game that uses text descriptions to present the game world to the player. Players interact with the game by typing commands and making choices to navigate through the story and solve puzzles.

Conclusion

Creating a text-based adventure game in C++ is a fun and educational project that allows you to practice your programming skills while building an interactive game. Our simple game includes rooms, choices, an inventory system, and play again functionality, providing a foundation for you to expand and enhance the game further.

Whether you’re a beginner learning C++ or an experienced programmer looking for a fun project, creating a text-based adventure game is a rewarding experience that showcases the versatility and creativity of programming. So, grab your keyboard and start coding your own adventure!

Code of text base game in C++

#include <iostream>
#include <string>
#include <vector>
using namespace std;

void room1();
void room2();
void room3();
void left_door();
void right_door();
void play_again();

vector<string> inventory;

int main() {
    cout << "Welcome to the Text-based Adventure Game!\n";
    cout << "You find yourself in a dark room.\n";
    cout << "You see two doors in front of you, one on the left and one on the right.\n";

    while (true) {
        string choice;
        cout << "Which door do you choose? (left/right) ";
        cin >> choice;
       
        if (choice == "left") {
            left_door();
            break;
        }
        else if (choice == "right") {
            right_door();
            break;
        }
        else {
            cout << "Invalid choice. Please enter 'left' or 'right'.\n";
        }
    }

    return 0;
}

void left_door() {
    cout << "\nYou chose the left door.\n";
    room1();
}

void right_door() {
    cout << "\nYou chose the right door.\n";
    room2();
}

void room1() {
    cout << "You enter a room with a locked chest.\n";
    cout << "You notice a key on the table.\n";

    while (true) {
        cin.ignore();
        cout << "What would you like to do? (take key/leave) ";
        string choice;
        getline(cin, choice);


        if (choice == "take key") {
            inventory.push_back("key");
            cout << "You took the key.\n";
        }

        else if (choice == "leave") {
            cout << "You leave the room.\n";
            right_door();
            break;
        }
        else {
            cout << "Invalid choice.\n";
            break;
        }
        
    }
}
void room2() {
    cout << "You enter a room with a sleeping dragon.\n";

    if (std::find(inventory.begin(), inventory.end(), "key") != inventory.end()) {
        cout << "You use the key to unlock the door and escape quietly.\n";
        room3();
    }
    else {
        cout << "The dragon wakes up and eats you!\n";
        play_again();
    }
}

void room3() {
    cout << "You enter a room filled with treasures!\n";
    cout << "Congratulations, you win!\n";
    play_again();
}

void play_again() {
    while (true) {
        string choice;
        cout << "Do you want to play again? (yes/no) ";
        cin >> choice;

        if (choice == "yes") {
            inventory.clear();
            main();
            break;
        }
        else if (choice == "no") {
            cout << "Thanks for playing!\n";
            break;
        }
        else {
            cout << "Invalid choice. Please enter 'yes' or 'no'.\n";
        }
    }
}

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